Welcome to the first iteration of the eb™ Journal. At this stage, it contains over one thousand academic papers and other research that have been produced over several decades by over two thousand authors from around the world. The vast majority are selected because they use terms such as ethical brand and ethical branding to characterise settings and outcomes in many different techno-industrial consumption contexts that concern the social, economic and environmental well-being of humanity.
The Lily Pad Project is a serious geographical game developed in the summer of 2018 with the aim of teaching spatial thinking in terms of disaster resistance. The game takes place in Dickinson, Read More »
This study focuses on improving our understanding of the nature of leadership by addressing the concept of leadership passion. An obsessive passion for leadership reflects a strict, intense, and Read More »
The transformation through rapid technological innovations, which includes various technologies such as internet of things, cloud computing, blockchain, big data and artificial intelligence, causes Read More »
The digitalization process that emerged with the rapid development of technology, together with technologies such as the internet of things, blockchain, big data and artificial intelligence, causes Read More »
People tend to compare themselves with others in social life. Within the context of the "crab basket syndrome" based on Festinger's (1954) social comparison theory, individuals can recognize their Read More »